Currently, who is ruling the mobile app development market – Android developers or iOS developers?
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You know that Apple’s iOS developers are spending most of their time on coding. But What about Android developers? Android developers are using their time on testing and debugging their code as per the Evans Data Report.
It is not due to Android developers are needed to compensate for poor code with boosted QA or that iOS developers are sophisticated about code quality. Instead, it is because of Android division that forces developers to spend more time on testing different hardware, a problem no other mobile platform has.
Apple’s iOS developers are making more money than their Android peers, but what about Android developers? What they can do?
Different Platforms, Different Schedules
The platforms that developers select can guide them where they spend the majority of their time as it is suggested by Evans Data survey of 400 mobile developers. A lot of android developers (36%) say testing and debugging is extremely time consuming process of development as compared to any other group. However, the biggest group of iOS developers (31%) say that they spent most of their time doing real coding.
As we all know that coders want to code, so why are they spending too much time on testing and debugging with Android?
In the Android SDK, there are more than 1600 devices; however, it is not surprising that Android developers should spend their excessive amount of time on testing and debugging. It is likely of various hardware and software configurations to QA
And while the co-founder of Android Rich Miner has called Android division “an overblown issue” and it is quite difficult to look at this visualization noted on the Droid report and not accept the impact it has on developers:
Naturally, there is far less division for iOS developers as the company has stated on its developer site.
When it comes to talking about Apple’s simple pie chart, it is not true apple-to-apple comparison with Android because it doesn’t account for different iDevices running different operating system versions. The iOS professionals deal with less division, and so they get to spend more time on their code.
The iOS Stockpile
As VisionMobile highlights, iOS developers are making more on average than their Android peers.
As The Guardian’s Charles Arthur illustrates, while Android volumes should favor developers sprinting to the platform, the money still tends to flow toward the platform with users that spend more money on applications:
You can follow money as it is one of the biggest factors for the important developers, who are capable of spending thousands while writing a new application. A Distimo and analyst firm CCS Insight launched their Application Vu Global service in early April 2012 that is useful to track downloads and revenues from the app stores.
The earlier findings claimed that Apple’s App store was generating $5.4m every day in app sales for the top 200 grossing iPhone and iPad apps. For the top 200 grossing applications on Google Play, their estimate was just $679,000 or we can say approximately 12% revenue of Apple.
It is not as good as it sounds. As 50% of iOS developers as well as 64% of Android developers are below the app poverty line of $500 as VisionMobile finds. So, it is not that iOS developers are roaming in their Bentleys and Android developers settle for old Pintos.
The Language Drain
For a lot of developers, especially those who are in Asia-Pacific where Android is so far the most dominant mobile platform, there is no other choice. And once that choice is made, it is quite difficult to back out of. Following are given language constraints:
When VisionMobile unveils its Developer Economics Q3 2014 report, surprisingly high 47% of iOS developers and 42% of Android developers are making use of something other than the native language on their platforms. Not solely and not necessarily as their primary development language, but it is something else that keep crawling into their applications.
Often, sometimes HTML5 is used by a lot of developers to develop core functionality into their applications so that this core can be used on different platforms. they are still looking forward to test and debug applications, which must perform on a giddy array of hardware and software configurations. It informs nothing about the purchasing behaviors of Android users.
However, HTML5 can help a lot to developers in lowering their total development costs while making it a lot simpler to play with iOS as they are waiting for Android to catch-up in terms of well-heeled app purchasers. It is the worth trying strategy.
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